yes looks good. Dont worry so much, just cater for the JTR RS2 at 4 units corner in this diagram here.
Your understanding is spot on, perfect! get the equipment from USA, the shipping can be expensive now. Shipping have really gone up tremendously. Leave the integration to me. Ill do it for you. If you go the Lyngdorf path. Ive been there, seen it , done it. Just need to follow exactly how i tell you to do it.
The attach pic is a sample i have sketched. i will explain along the way, until we meet in person, then i can break it down in details for you in layman terms.
Just so you are following, the sample above shows a room that is 10m long and 3.8m wide, just a sample. For sake of understanding.
MA is your Monitor audio, MLP is where you sit. Assuming you only have 1 right speaker in the room and you are sitting dead centre, for example, then lines in blue, is the first reflection point.
The first order reflections / early reflections, will bounce off the front wall, side wall on the left, on the right and behind the MLP, then they will combine with the direct sound from the speaker, to give you the Speakers Power Response.
Why is the Lyngdorf good? Its because the Room EQ software looks at the power response (the total on off axis response from the speakers) and not just amplitude response ( the speakers direct sound to MLP)
Now if you dont weaken the spots of the first reflections, it can be detrimental to sound quality. Because what follows is, the 2nd order reflections. That means it bounces off that surface to another surface and what follows is masking out of details. Speech intelligibility suffers as a results of these reflections.
The blue line shown above, is called Sound Velocity. When it hits the area circled in yellow, we have Sound Pressure build up. They are two different things. The area where sound velocity is high, the sound pressure will be low. And where sound pressure is high, sound velocity is low.
Notice that behind MLP, we always have our first reflection points. This is why i always advocate the use of absorption at these locations. Not diffusion.
Imagine a snooker ball, when you hit it with a the stick, the ball moves fast. Thats velocity there. But when it hits the other 9 balls, the pressure builds up and transfers to the rest of the ball causing it to disperse. Thats pressure. Same thing like sound.
So with Sound velocity areas, we want to have Rockwoll or Mineral wool to slow the energy. With Sound pressure areas, we want to make sure the pressure is absorbed. Each of these, we need to treat this differently.
More to follow… heading out now